Starship Spy Plane
WIND 4

Starship Spy Plane

  • ATK:
  • 1100

  • DEF:
  • 500

  • View:
  • 3330




If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). When this card is Special Summoned from the hand: Target 1 Spell/Trap Card your opponent controls; return that target to the hand.




 
 
AI Power Analysis
Hand trapConfidence: MediumEvaluated Oct 8, 2026
48± 8/ 100
Power Score
Intrinsic 47
Deck 48

Starship Spy Plane — Power Evaluation

Final Score: 48 ± 8 · Confidence: Medium

  • Intrinsic: 47 · Deck: 48 · Meta: provisional
  • Primary role: Hand trap · Secondary: Board breaker

Why it scores here

The card's value is a conditional hand-only Special Summon (only while the opponent controls a face-up Xyz) followed by a one-time bounce of one opponent Spell/Trap. It converts into tempo and a 1100-ATK body, not card advantage or a board, so the score sits in the low-to-mid 40s. Its 54-deck presence is almost entirely one Gandora shell (52 decks), which confirms it is a practical on-deck piece there, but that frequency does not raise its power. The 1100 ATK and Level 4 body earn nothing by themselves.

Axis scores

Axis Score Evidence
Accessibility 40 The hand-only Special Summon requires an opponent's face-up Xyz Monster, so it is live only in some matchups; it is in 54 decks but no combo data shows how often it is actually reached (inferred from text plus deck count).
Combo & Conversion 25 No combo boards are recorded, and the card's own effect only bounces one Spell/Trap, so it adds little board on its own (inferred from text; no observed combos).
Resource Economy 30 A bounce on an opponent's Spell/Trap is tempo, not card advantage, and the summoned body is not a card-advantage engine (inferred from text).
Effect & Interaction 45 It removes one opponent Spell/Trap from the field by returning it to hand, a soft, conditional interaction rather than a negate or destruction (verified from card text).
Material Utility 40 A Level 4 WIND Machine is a reasonable generic material body, but it is not a Tuner and has no recorded material usage (inferred from text; no combo material data).
Resilience & Flexibility 35 A single hand-only effect with one bounce target is easily shut down by a hand-trap or negation, and it is not multi-zone (inferred from text).
Deck-Building Efficiency 70 It runs mostly as one copy (46 of 54 decks) with no garnet or lock restriction, though its Xyz condition makes it a conditional slot (observed from deck copy distribution; verified from text).

Calculation

Weight profile: 0.7 Hand trap + 0.3 Board breaker. Intrinsic ≈ 47, Deck ≈ 48, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Cheap hand-only Special Summon that doesn't use a board slot until it is needed
  • Bounce on a Spell/Trap is a real tempo tool against set backrow
  • Consistently included in the Gandora shell (52 of 54 decks) with a single copy each

Weaknesses

  • Requires the opponent to control a face-up Xyz Monster, so it is dead in many matchups
  • Bounce returns a card to hand rather than destroying it, so it does not remove the threat for good
  • No combo data, so its real starter or extender role is unverified

Counters / choke points

  • Negation of the summon or its effect
  • Matchups without an opponent Xyz Monster leave it stranded in hand

Best use

Conditional hand-based tempo answer to backrow, summoned when the opponent runs an Xyz Monster. Decks: Gandora. Suggested copies: 1.

Evidence & gaps

  • Verified: Effect text: hand-only Special Summon when the opponent controls a face-up Xyz Monster; on that summon, return one opponent Spell/Trap to hand; Level 4, WIND, Machine, 1100 ATK / 500 DEF, Effect Monster; Appears in 54 decks, 52 of them Gandora (96.3%)
  • Observed: Mostly one copy per deck (46 of 54 decks run 1 copy); Co-occurs with Gandora-shell staples at 81–96% of decks
  • Inferred: Conditional Xyz requirement limits live matchups; Bounce is tempo rather than card advantage; Hand-trap-style summon is shut off by negation
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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